FAQ
We'll keep and updated list of Frequently Asked Questions here.
We couldn't fit it all in!
Here are some additional appendices to the book; available to purchasers of the book only. See the README file for unlock instructions.
Contents:
Appendix D : Audio editing for Games
Appendix E : Sound Design Basics
Appendix F : Batch Processing
Appendix G : Digital Audio
Appendix H : Sound Library Contents
- May 17, 2012We have updated the GAT level and all accompanying files for the May 2012 build of the UDK. At the same time we have created separate levels for each of the chapters within the book in an attempt to make using the GAT that little bit easier.
We have also fixed a few minor bugs, including the previous issue with the SoundClassesAndModes file so there is now no longer a need to download a separate file. - January 24, 2012We have identified an issue in the GAT whereby AmbientZones stop working. It transpires that a new option has been added to the SoundClass Editor in which you have to physically turn on any soundclasses that you want to be affected by AmbientZones. We have modified the SoundClassesAndModes.upk file and made it available on the downloads page. Simply drop this file into your UDKGame/Content/Shared folder to overwrite the previous version, and all should be well!
- July 6, 2011We've released a bonus example of how music can be used within a Racer-game scenario. There is a free tutorial video (youtube link) and example level on the downloads page
- April 15, 2011The April UDK versions of the Level and Exercises are now available for download!
- April 15, 2011Bonus Video Tutorials 16-20 now available for download
- April 6, 2011Bonus Video Tutorials 11-15 now available for download
- March 29, 2011Bonus Video Tutorials 01-10 now available for download
- March 14, 2011The Game Audio Tutorial is released!
